Steel Age Core Rules
Character Sheet
Front — Identity, Attributes & Skills
Core Attributes
Prowess
Toughness
Mind
Charm
Condition
Health
Wounded at or below half: +1 Fatigue each Aftermath · Incapacitated at 0
Fatigue each −1 to every roll
Death at Fatigue equal to Toughness while Bleeding Out
Resilience
Toughness mod + Armor Value
Lingering Fatigue each −1 to every roll · a Sleep Segment clears one
Movement
20′ base
Background & Competencies
Personal Lore & Motivation
Appearance
Acumens, Forms & Special Actions
Quick Roll Reference 2d6 + the total
✦ Omen-Born only. Every roll also takes −1 for each point of Fatigue and Lingering Fatigue.
SkillsT Trained +0 · S Skilled +1 · E Expert +2 · M Master +3
Martial
Wilderness & Travel
Subterfuge & Intrigue
Social & Learned
Craft & Technical
The Unseen Craft
No rank: a Competency Check (2d6 + attribute) where your background covers it; otherwise 2d6, plus your attribute only if it is negative.