← Unseen CraftSteel Age · Core Rules, 1st Edition · at a glance
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The Unseen Craft

Casting and Strain · Step by Step

The casting attribute is the Path’s — Toughness, Mind or Charm. Every roll also adds its situation.

1Begin Casting

One actionfocus, speak, shape. Nothing else until you finish.

InterruptedEngaged, damaged or Restrained before you finish: it fails, and you take its Strain anyway.

Only the Omen-Born cast, and only the Workings of their own Path. A combat Working takes two consecutive actions, and between them the caster is exposed.

TorvaldA shieldman presses through the doorway. Torvald, Mind +2 and Skilled in Unseen Craft, begins Ember Lance.

2Complete & Roll

Cast2d6 + Unseen Craft + casting attribute

Defense2d6 + attribute (+ Unseen Craft)

Marked · Set Workingagainst the GM’s mark instead.

Higherit takes. Tie or lower, it fails.

A Contested Working meets the target’s Magic Defense, with their Unseen Craft only if they are Omen-Born. Any other is rolled against a mark.

Torvald2d6 (7) +1 +2 = 10 against the shieldman’s 2d6 (6) +3 Toughness = 9. It takes.

3Add Strain

Every cast adds its tier, hit or miss.

Trained
+1
Skilled
+2
Expert
+3
Master
+4

Thresholdcasting attribute + Unseen Craft.

Strain builds through the scene. Up to your Threshold you work within the ordered Nine; beyond it, something deeper notices.

TorvaldEmber Lance is Skilled: Strain 2, against a Threshold of 3. Two more casts would put him at 6.

4Success

Takes effectas the Working is written.

Direct damage

DamageRaw margin + Lethality + casting attr.

ResilienceToughness + Armor Value

Higherlose the difference; +1 Fatigue either way.

TorvaldRaw 7 − 6 = 1, +3 Lethality +2 Mind = 6 against Resilience 5: 1 Health and a point of Fatigue.

4Failure

MarginDefense or mark − your total

Missed widemargin at or above your Strain: no cost.

Missed narrowmargin below your Strain: +1 Fatigue.

Backlashnarrow, with Strain over Threshold: +1 Fatigue and Health equal to the margin, past Resilience.

HeightenedBacklash during a Set Working: add how far your Strain stands over the Threshold to the Health lost.

TorvaldStrain 6, a miss by 1: Backlash, 1 Health. In a Set Working, 6 stands 3 over his Threshold: 1 + 3 = 4 Health.

✦Clearing Strain

Rest Turndown to 3, or your Threshold if higher.

Rest Segmentall of it.

Set WorkingLingering Strain, until a full night’s sleep.

A Set Working, a ritual, is cast out of danger, in the time its entry gives, against a mark unless it says otherwise. It costs Lingering Strain: only a full night’s sleep clears it.