Steel Age A Tragic Fantasy TTRPG
A Working taking shape.
Art to come
A summoning, or the eye in the sky
art/craft.jpg

The Unseen Craft

A blade without a hilt — and every Working tests the hand that grips it.

Steel Age is not a high-magic setting. Scholars reckon that one person in five hundred has the potential, and one in a thousand practises. Most learned voices hold that magic is shaped through the Nine, yet its deepest root seems tied to the unnamed, unseen Tenth — a presence little understood and less trusted.

Those who wield it are not a separate profession of robed mystics standing behind the shield wall. They are warriors, judges, hunters, priests and wanderers first, who reach for the Craft when necessity, discipline or conviction demands it.

How it works

Prized when it solves what no steel or coin can. Distrusted always.