STEEL AGE
Closed Playtest Compendium · vz076
18 of 18 chapters available
Read First
If this is your first session, start with Introduction, then The World of Dyrhal for tone and setting context.
For GMs
The mechanical core lives in Combat, Skills & Advancement, and Running the Game.
For Players
To build a character, work through Character Creation. Reference Wealth & Equipment and Combat at the table.
Feedback
Session reports and rules issues go through the playtest channel. Tag rules feedback with the chapter and section name where possible.